Density
by Alessandro Petrolati
Density is a real-time software designed especially for LIVE asynchronous granular synthesis and sound file granulation, a genuine granular playground able to generate a wide range of usual and not so usual effects: time/pitch shifting, time/pitch jittering, intricate textures, grain fountain/pulverizer, recording, and manipulation of buffers, complex scrub pad exploration, dynamic envelope shape drawing and many more. Besides the basic tools, even more advanced tools are available to control the grains!
You have smooth transitions (interpolation) between global presets (snapshots), you can navigate with HyperVectorial pads or/and sequence your snaps using the “snap rhythm improviser” which provides an unique & powerful way to generate incredible sound phrases. The filter (24 band) provides an incredible spectral sculptor, through the Fibonacci/Harmonic/Geometric/Scalar band generation feature.
Like any good live-oriented tool, all widgets are controllable via MIDI and OSC protocol, easy to map and manipulate with your MIDI controller.
All is packed in an optimized visually sharp interface, easy to use and access when fast improvising live or lazy composing in a studio.
Pulsaret
by Alessandro Petrolati
Pulsaret is an interactive real-time program for asynchronous/synchronous prototypes granular synthesis.
Pulsaret implements a wide range of time-domain varieties of granular synthesis: glisson, grainlet, trainlet
pulsar etc… Sound disintegration, pulverizer, sampled envelope “convolution”, dynamic draw envelope/shape, interpolation-transitions and Hyper Vectorial pads they simplify the creation of incredible sound objects. All parameters are controllable via MIDI learning/rescale and OSC network. Matrix & LFO provide a powerful way to connect one parameter with a dependent parameter/s, implementing all grainlets kind.